Competition is heating up in round two of the Spectrum Computing Christmas High Score Challenge! This week’s game is The Snowman. spectrumcomputing.co.uk/forums/vi…
Tonight’s silly project: replacing a tired old ZX Spectrum cassette with a freshly-recorded new one! TZXDuino! Sony TCM-818! By far the hardest part was printing a new label!
New project time! It’s a recreated Romantic Robot Multiface 128. (Or rather it soon will be, hopefully!)
I’ve removed, tested, replaced or bodged almost everything and it’s still not working! Time to give up, or start saving for an expensive oscilloscope… #eBay #fixerupperopportunity #zxspectrum #repair
Last night’s re-cap seems to have been a success. The -5v line in particular was really noisy, but now the voltages (-5,+5 and +12) all seem to be nice and stable. Bad news: that means something else must still be wrong! (Yeah I’m lookin’ at you, IC3!!) #zxspectrum #repair
Jetpack Jock by @_gazmarshall is so super hardcore difficult* you really ought to set your Cruiser to Tension Level Two: extra tight. (No one has ever used Level Three). Now to just get past level two of the game!
Making some progress! This will be much faster in machine code (and probably easier to traverse the display file with bitwise operations) but in the meantime I’m enjoying using Looking Glass for working in BASIC. #zxspectrum #alphacom32
Tonight I’m trying to stuff the display file into the print buffer 32 bytes at a time, in the right order. (Why? Mostly because I want to print screenshots and the COPY command misses the bottom two rows.) But! I’ve upset the tokeniser! #zxspectrum
I’ve had a new power converter sent over from Tosche Station. Now my toastrack is much cooler. #ZXSpectrum
👀 DualShock 4 paired to a @RetroBitGaming MegaDrive Bluetooth receiver, hooked up to a @futurewas8bit DivMMC Future (acting as a Kempston joystick interface) with a Raspberry Pi (to provide the missing +5v that a MegaDrive would supply) 🕹 #ZxSpectrum #Small #Faraway
Really good interview on the latest @TheDCJunkyard podcast—Stefan Holmqvist, who was producer on the (amazing, and ahead of its time) Dreamcast game Headhunter, talks about working with Sega to produce the game and the drama along the way. pca.st